How do I open the console in Unity development build?

Dear Valued Web Developer,

You’ve reached out to us with a common query among Unity developers: "How do I open the console in Unity development build?" Let’s explore this topic together.

Firstly, it is essential to understand that Unity, popular for creating interactive 3D and 2D content, offers both the Editor mode and the Development Build mode. While Editor mode allows you to develop, test, and iterate your project in real-time, Development Build is the final version of your game or application.

**Accessing the Console in Unity Editor:**

In Unity Editor, opening the console is a breeze. Simply press Ctrl+Shift+J (Windows) or Cmd+Shift+J (Mac) to bring up the console window. Here, you can input and execute various commands, making it an invaluable tool for debugging your project.

**Console in Development Build:**

However, accessing the console in a development build is somewhat different. Unity intentionally hides the console in development builds to maintain the end-user experience undisturbed. But, there are ways to enable it, primarily for testing and debugging purposes.

**Enabling the Console in Development Build:**

To enable the console in your development build, you need to modify a few settings.

Follow these steps:

  1. Open your project in Unity Editor.
  2. Navigate to File > Building Settings > Player Settings.
  3. In the Inspector window under Player Settings, locate the Other Settings section.
  4. Expand the Scripting Define Symbols field, and add a new symbol: DEBUG.
  5. Save your changes by clicking the Apply button.
  6. Now, build your project for the platform you’re working on.
  7. Once built, locate your game or application file and rename it with an .exe.wini extension instead of the usual .exe. This is a configuration file used specifically by Unity to allow console access.

  8. Run the renamed executable file. You should now see the console window pop up when you run your application in development build.


In conclusion, while the console may not be accessible out-of-the-box in Unity’s development build, with a few simple steps, you can enable it for testing and debugging purposes. This powerful feature allows you to gain valuable insights into your game or application, helping you to solve complex issues quickly and efficiently.

Remember that using the console in development builds should be limited to testing and debugging only, as its presence could impact the end-user experience negatively.