How can I disable the development console in Unity?

Disabling Unity’s Development Console is a common requirement for game developers who want to prevent cheating or debugging in their games. As a web developer, you might encounter situations where you need to distribute Unity-made content, and disabling the console could be part of your distribution strategy. In this guide, we will explore how to disable the Development Console in Unity and its implications for web developers.

  1. Understanding the Development Console
    The Unity Development Console is a powerful tool that allows users to enter commands while a game or application is running. It can be used for debugging, testing, and even cheating. The console provides access to various features such as logging, script execution, and the ability to manipulate game objects in real-time. However, this functionality can pose a security risk in distributed content.

  2. Disabling the Console through Player Settings

    To disable the console for all players, follow these steps:

a. Open your Unity project.

b. Go to "Edit" > "Project Settings" > "Player."
c. In the "Other Settings" tab, uncheck the "Console" option under "Scripting Define Symbols."
d. Save and close the settings.
e. Build your project. The console will now be disabled for all players.

  1. Disabling the Console through C Scripting
    To disable the console only in specific scenes or situations, use the following C script:
using UnityEngine;

public class DisableConsole : MonoBehaviour
    private void Start()
        if (Application.isEditor)

            // Enable console for editor use

        // Disable console in build
        QualitySettings.consoleThreshold  -1000;
        Debug.unityLogger.logEnabled  false;

Attach this script to a GameObject in your scene, and it will disable the console for all players when you build your project.

  1. The Impact on Web Developers
    Disabling the console can impact web developers who use Unity to create interactive content for websites. They may need to enable the console for debugging purposes or to test specific functionality. In this case, web developers might want to consider implementing a local version of their project with the console enabled while distributing the final build without it.


In conclusion, disabling Unity’s Development Console is an essential step in securing your content and preventing cheating or unintended usage. By following the steps outlined above, you can effectively disable the console for all players or only in specific scenarios. Web developers should be aware of the implications this may have on their projects and consider implementing solutions that allow for console access during development while maintaining a console-free build for distribution.