How can I develop Unity games using Python?

If you’re a web developer looking to explore the exciting world of game development, Unity, a powerful and versatile game engine, offers an excellent opportunity. However, Unity primarily uses C as its scripting language.

But what if you prefer Python?

Fear not!

In this text, we’ll discuss how to develop Unity games using Python.

Understanding the Basics

First, let’s clarify that Unity does not natively support Python out of the box. Instead, we will use an external tool called Unity3D for Python (UnityPy) to translate our Python scripts into C code and run them in Unity.

**Setting Up the Environment: Installing UnityPy**

To get started:

  1. Download and install Unity Hub, the official installation manager for Unity.
  2. Install a version of Unity that supports the C scripts you will translate to Python later.
  3. Next, install the open-source project UnityPy by cloning it from its GitHub repository (https://github.com/pyod/unitypy).
  4. Set up your development environment by following the instructions in the UnityPy documentation.

**Writing Your First Python Script:

Translating C Code to Python**

Once you’ve set up your environment, let’s create a simple script. Let’s say we want to move a game object based on user input.

This code snippet in C:

using UnityEngine;

public class PlayerController : MonoBehaviour
{
    public float speed  10f;

    void FixedUpdate()
    {
        Vector3 horizontalInput  new Vector3(Input.<h2>GetAxis("Horizontal")</h2>, 0, 0);
        transform.position + horizontalInput * speed * <h2>Time.deltaTime</h2>;
    }
}

Translates to the following Python code using UnityPy:

import unity.math as math
from UnityEngine import Input, GameObject, Vector3

class PlayerController(unity.behaviours.<h2>MonoBehaviour):</h2>
    speed  10.0

    @unity.register
<h2>    def FixedUpdate(self):</h2>
        horizontal_input  Input.<h2>GetAxis("Horizontal")</h2>
        self.transform.position + math.Vector3(horizontal_input, 0, 0) * self.speed * unity.<h2>Time.deltaTime</h2>

Running Your Script in Unity with Python

To test your script:

  1. Attach the PlayerController component to a GameObject in Unity.
  2. Press the Play button in the Unity editor.
  3. Use the arrow keys (or other input devices) to observe the movement of the GameObject.

**Conclusion: Expanding Your Skillset with Python and Unity**

By using UnityPy, you can harness the power of Python in developing Unity games. While there are some limitations, such as performance considerations and compatibility with more complex features, this approach offers a unique opportunity for web developers to expand their skillset and create engaging experiences. As you explore further, you’ll discover additional libraries like PyOpenGL and Blender for creating graphics and integrating 3D models into your games.